Arachis is a short top-down survival horror shooter, created as part of Gamelab Autumn 2017 competition.¬†Arachis ended up winning the “Best Game” award.

In the team I acted as a generalist, working on both programming and design aspects of the game. I was the most senior member of the team, so my task was also to mentor my team members and to act as a general team lead. It was a very educational experience for me.

My tasks

  • Acted as a team lead and a mentor for my team members
  • Programmed and implemented gameplay features
  • Worked on the overall design and visual feel of the game

Tools used

  • Unity
  • 3DS Max
  • Adobe Photoshop