Elegy of Cyberia: Arcade was a 1 vs 1 capture-the-flag game, made initially during a local gamejam. The game was well received, which led us to continue working on it, so we would be able to showcase it at a local gaming event.

In the team I acted as a generalist, working on both programming and design aspects of the game. It was my first time working a local co-op type of a game, so it was a great learning experience on how to handle development for local multiplayer games.

My tasks


  • Programmed and implemented gameplay mechanics
  • Worked on the overall design of the game

Tools used


  • Unity