Summary


Skywind is a massive community driven project aiming to recreate the Elder Scrolls III Morrowind in the engine of skyrim. The project has gained huge amount of media coverage through out the years, with it even being showcased at Gamescom 2019

I have been working on Skywind as a designer since July 2019. During which time I have worked on various different aspects, from worldspace level design, NPC scripting to encounter creations. Thanks to this project I have gained a lot of experience in working together with a team on a huge project, working on tasks assigned to me and gathering feedback from other team members.

My tasks


  • Providing creative input and feedback to the many different disciplines of the project
  • Working on overall world design
  • Scripting NPCs, schedules, random encounters etc

Tools used


  • Creation Kit
  • Papyrus scripting language